commit | 644d23b3f8eec03e7f6a4fad39a9354740ede0a6 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Thu Sep 01 18:19:19 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 01 18:19:19 2022 +0000 |
tree | c68cba82053a16fd8c879fd4735b584c0aeeef81 | |
parent | efa5d3e3d3198f0ea259e3f09618f1b0f630988f [diff] |
Update sample code WGSL. This CL fixes up the sample code to use ',' instead of ';' for struct members. This allows the Animometer and ComputeBoids samples to execute again after the Tint change. Change-Id: I96fae4fe3b96b0a6cc596edfd73013f2aa6ef0da Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101060 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.