| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_COMMANDENCODER_H_ | |
| #define SRC_DAWN_NATIVE_COMMANDENCODER_H_ | |
| #include <string> | |
| #include <vector> | |
| #include "absl/container/flat_hash_set.h" | |
| #include "dawn/common/NonMovable.h" | |
| #include "dawn/common/StackAllocated.h" | |
| #include "dawn/native/EncodingContext.h" | |
| #include "dawn/native/Error.h" | |
| #include "dawn/native/ObjectBase.h" | |
| #include "dawn/native/PassResourceUsage.h" | |
| #include "dawn/native/dawn_platform.h" | |
| #include "partition_alloc/pointers/raw_ptr.h" | |
| namespace dawn::native { | |
| enum class UsageValidationMode; | |
| Color ClampClearColorValueToLegalRange(const Color& originalColor, const Format& format); | |
| ResultOrError<UnpackedPtr<CommandEncoderDescriptor>> ValidateCommandEncoderDescriptor( | |
| const DeviceBase* device, | |
| const CommandEncoderDescriptor* descriptor); | |
| class CommandEncoder final : public ApiObjectBase { | |
| public: | |
| static Ref<CommandEncoder> Create(DeviceBase* device, | |
| const UnpackedPtr<CommandEncoderDescriptor>& descriptor); | |
| static Ref<CommandEncoder> MakeError(DeviceBase* device, StringView label); | |
| ObjectType GetType() const override; | |
| CommandIterator AcquireCommands(); | |
| CommandBufferResourceUsage AcquireResourceUsages(); | |
| std::vector<IndirectDrawMetadata> AcquireIndirectDrawMetadata(); | |
| void TrackUsedQuerySet(QuerySetBase* querySet); | |
| void TrackQueryAvailability(QuerySetBase* querySet, uint32_t queryIndex); | |
| // Dawn API | |
| ComputePassEncoder* APIBeginComputePass(const ComputePassDescriptor* descriptor); | |
| RenderPassEncoder* APIBeginRenderPass(const RenderPassDescriptor* descriptor); | |
| void APICopyBufferToBuffer(BufferBase* source, | |
| uint64_t sourceOffset, | |
| BufferBase* destination, | |
| uint64_t destinationOffset, | |
| uint64_t size); | |
| void InternalCopyBufferToBufferWithAllocatedSize(BufferBase* source, | |
| uint64_t sourceOffset, | |
| BufferBase* destination, | |
| uint64_t destinationOffset, | |
| uint64_t size); | |
| void APICopyBufferToTexture(const ImageCopyBuffer* source, | |
| const ImageCopyTexture* destination, | |
| const Extent3D* copySize); | |
| void APICopyTextureToBuffer(const ImageCopyTexture* source, | |
| const ImageCopyBuffer* destination, | |
| const Extent3D* copySize); | |
| void APICopyTextureToTexture(const ImageCopyTexture* source, | |
| const ImageCopyTexture* destination, | |
| const Extent3D* copySize); | |
| void APIClearBuffer(BufferBase* destination, uint64_t destinationOffset, uint64_t size); | |
| void APIInjectValidationError(StringView message); | |
| void APIInsertDebugMarker(StringView groupLabel); | |
| void APIPopDebugGroup(); | |
| void APIPushDebugGroup(StringView groupLabel); | |
| void APIResolveQuerySet(QuerySetBase* querySet, | |
| uint32_t firstQuery, | |
| uint32_t queryCount, | |
| BufferBase* destination, | |
| uint64_t destinationOffset); | |
| void APIWriteBuffer(BufferBase* buffer, | |
| uint64_t bufferOffset, | |
| const uint8_t* data, | |
| uint64_t size); | |
| void APIWriteTimestamp(QuerySetBase* querySet, uint32_t queryIndex); | |
| CommandBufferBase* APIFinish(const CommandBufferDescriptor* descriptor = nullptr); | |
| Ref<ComputePassEncoder> BeginComputePass(const ComputePassDescriptor* descriptor = nullptr); | |
| Ref<RenderPassEncoder> BeginRenderPass(const RenderPassDescriptor* rawDescriptor); | |
| ResultOrError<Ref<CommandBufferBase>> Finish( | |
| const CommandBufferDescriptor* descriptor = nullptr); | |
| // `InternalUsageScope` is a scoped class that temporarily changes validation such that the | |
| // command encoder includes internal resource usages. | |
| friend class InternalUsageScope; | |
| class [[nodiscard]] InternalUsageScope : public NonMovable, public StackAllocated { | |
| public: | |
| ~InternalUsageScope(); | |
| private: | |
| // Only CommandEncoder can make this class. | |
| friend class CommandEncoder; | |
| InternalUsageScope(CommandEncoder* encoder); | |
| raw_ptr<CommandEncoder> mEncoder; | |
| UsageValidationMode mUsageValidationMode; | |
| }; | |
| [[nodiscard]] InternalUsageScope MakeInternalUsageScope(); | |
| private: | |
| CommandEncoder(DeviceBase* device, const UnpackedPtr<CommandEncoderDescriptor>& descriptor); | |
| CommandEncoder(DeviceBase* device, ObjectBase::ErrorTag tag, StringView label); | |
| void DestroyImpl() override; | |
| MaybeError ValidateFinish() const; | |
| EncodingContext mEncodingContext; | |
| absl::flat_hash_set<BufferBase*> mTopLevelBuffers; | |
| absl::flat_hash_set<TextureBase*> mTopLevelTextures; | |
| absl::flat_hash_set<QuerySetBase*> mUsedQuerySets; | |
| uint64_t mDebugGroupStackSize = 0; | |
| UsageValidationMode mUsageValidationMode; | |
| }; | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_COMMANDENCODER_H_ |