commit | 6497869a46ffa5a1193fc344390edadee905e029 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Jun 24 05:32:55 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 24 05:32:55 2025 -0700 |
tree | 162510b683b28a1f2a04f6e20729883f6ac0ffe6 | |
parent | df73f162050983d95e38f2404ef4e4e3c86d6be0 [diff] |
Roll DirectX Shader Compiler from d1d0a31a7a6a to dd725c203c3a (1 revision) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/d1d0a31a7a6a..dd725c203c3a 2025-06-24 stevenperron@google.com Revert "[SPIRV] Use unknown image format in vk1.3 and later" (#7572) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC jrprice@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: jrprice@google.com Change-Id: I27e702a443e43e3565439e7dc2553550ba34f010 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/248237 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.