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dawn
/
dawn
/
64c243e9e675069871cfbb829196be79ca3ebae1
/
.
/
test
/
tint
/
builtins
/
gen
/
literal
/
textureSample
/
85c4ba.wgsl.expected.fxc.hlsl
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Texture2D
<float4>
arg_0
:
register
(
t0
,
space1
);
SamplerState
arg_1
:
register
(
s1
,
space1
);
void
textureSample_85c4ba
()
{
float4 res
=
arg_0
.
Sample
(
arg_1
,
(
1.0f
).
xx
,
(
1
).
xx
);
}
void
fragment_main
()
{
textureSample_85c4ba
();
return
;
}