commit | 12f92c5271b61be7e3ae122c1dd0b2ba5b3f2d25 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue May 14 02:01:26 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 14 02:01:26 2024 +0000 |
tree | 0a8667ebfd8541106aca4a38cf7149555eafbd20 | |
parent | 203ef75874bd4e045a1a26bac6a6b99db9a7600b [diff] |
[tint][ir] Split BreakIf arguments into two lists One for the next-iteration. One for the loop exit. Validation will be done as a followup CL. Change-Id: Iee36c9043b70e9b7ffbc92ef1f28e77d9de996f9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/187686 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.