blob: 83cddcbacb90cc26c2fd03bc51b4bd4d9118c412 [file] [log] [blame]
@group(0) @binding(0) var t : texture_external;
@group(0) @binding(1) var outImage : texture_storage_2d<rgba8unorm, write>;
@compute @workgroup_size(1)
fn main() {
var red : vec4<f32> = textureLoad(t, vec2<i32>(10, 10));
textureStore(outImage, vec2<i32>(0, 0), red);
var green : vec4<f32> = textureLoad(t, vec2<i32>(70, 118));
textureStore(outImage, vec2<i32>(1, 0), green);
return;
}