Rolling 4 dependencies

Roll third_party/SPIRV-Tools/ e82a42860..0a2b38d08 (2 commits)

https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/e82a428605f6..0a2b38d082a4

$ git log e82a42860..0a2b38d08 --date=short --no-merges --format='%ad %ae %s'
2019-12-10 afdx spirv-fuzz: function outlining fuzzer pass (#3078)
2019-12-06 afdx spirv-fuzz: Use validator to check break/continue dominance conditions (#3089)

Roll third_party/glslang/ 0de87ee9a..6c479796f (4 commits)

https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/0de87ee9a5bf..6c479796f6e4

$ git log 0de87ee9a..6c479796f --date=short --no-merges --format='%ad %ae %s'
2019-12-09 cepheus Fix #2020: PR #1977 broke HLSL member consistency, this finishes it...
2019-12-09 cepheus Fix: #2014: Don't do "extension-on && version >= ..." keyword checks.
2019-12-09 cepheus Fix #2007: Fix a couple relative header paths in header files.
2019-12-09 cepheus Fix #1993: Fully exclude ftransform() from SPIR-V semantics.

Roll third_party/shaderc/ f9278b9cb..eec373d9e (3 commits)

https://chromium.googlesource.com/external/github.com/google/shaderc/+log/f9278b9cb69d..eec373d9e7a4

$ git log f9278b9cb..eec373d9e --date=short --no-merges --format='%ad %ae %s'
2019-12-05 dneto Apply Python linter advice (#928)
2019-12-05 dneto Apply clang-tidy advice (#930)
2019-12-05 rharrison Rolling 4 dependencies & updating expectations (#929)

Roll third_party/spirv-cross/ 15b860eb1..f912c3289 (2 commits)

https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross/+log/15b860eb1c95..f912c32898db

$ git log 15b860eb1..f912c3289 --date=short --no-merges --format='%ad %ae %s'
2019-12-10 post GLSL: Fix array of input patch variables.
2019-12-09 post GLSL: Fix EmitStreamVertex/Primitive.

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: Iebc301000e6893fd124e4121baf8e639717e981a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14500
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
1 file changed
tree: 54f79ba4da0cde704fac1c5331aa108df590d561
  1. build_overrides/
  2. docs/
  3. examples/
  4. generator/
  5. infra/
  6. scripts/
  7. src/
  8. third_party/
  9. .clang-format
  10. .gitattributes
  11. .gitignore
  12. .gn
  13. AUTHORS
  14. BUILD.gn
  15. codereview.settings
  16. CONTRIBUTING.md
  17. dawn.json
  18. dawn_wire.json
  19. DEPS
  20. LICENSE
  21. OWNERS
  22. PRESUBMIT.py
  23. README.chromium
  24. README.md
README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.