[tint][hlsl] Fix bindings in ignored_by_robustness_transform not being remapped Values in the hlsl writer options, ignored_by_robustness_transform were populated with WGSL space binding values, but were being interpreted as HLSL space values. Remap them to HLSL space in Dawn. Bug: 499091269 Change-Id: Ie7d6cdcb9bb945d92d8d26b2df0b778e9ad67ea4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/304415 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.