| int tint_symbol() { |
| return 0; |
| } |
| |
| float tint_symbol_1(int tint_symbol_2) { |
| return float(tint_symbol_2); |
| } |
| |
| bool tint_symbol_3(float tint_symbol_4) { |
| return bool(tint_symbol_4); |
| } |
| |
| struct tint_symbol_13 { |
| uint tint_symbol_6 : SV_VertexID; |
| }; |
| struct tint_symbol_14 { |
| float4 value : SV_Position; |
| }; |
| |
| float4 tint_symbol_5_inner(uint tint_symbol_6) { |
| float4 tint_symbol_7 = (0.0f).xxxx; |
| float4 tint_symbol_8 = (1.0f).xxxx; |
| int tint_symbol_9 = tint_symbol(); |
| float tint_symbol_10 = tint_symbol_1(tint_symbol_9); |
| bool tint_symbol_11 = tint_symbol_3(tint_symbol_10); |
| return (tint_symbol_11 ? tint_symbol_8 : tint_symbol_7); |
| } |
| |
| tint_symbol_14 tint_symbol_5(tint_symbol_13 tint_symbol_12) { |
| float4 inner_result = tint_symbol_5_inner(tint_symbol_12.tint_symbol_6); |
| tint_symbol_14 wrapper_result = (tint_symbol_14)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |