blob: 6ad354f5b5c949906b4475e5dff389943e049762 [file] [log] [blame]
#version 310 es
shared mat2x3 v;
void tint_symbol_inner(uint tint_local_index) {
if ((tint_local_index < 1u)) {
v = mat2x3(vec3(0.0f), vec3(0.0f));
}
barrier();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol_inner(gl_LocalInvocationIndex);
}