commit | 65e4a3ab8f0d0134060ad86d0c880ff0a4d41ad2 | [log] [tgz] |
---|---|---|
author | Brian Sheedy <bsheedy@google.com> | Thu Oct 31 21:58:51 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 31 21:58:51 2024 +0000 |
tree | d0d09226488c414d4b5ac8a75f180675fcff4336 | |
parent | 357ac3a95b87dfc8c248fd53d48de42c7322931f [diff] |
[tools][cts] Fix Android compat results Updates the roller config to properly query for compat results from Android builders. Bug: 372730248, 40277102 Change-Id: I2b4a29c09403f935f7eda1c34cf7648c840df62b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/213314 Commit-Queue: Brian Sheedy <bsheedy@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Auto-Submit: Brian Sheedy <bsheedy@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.