#version 310 es | |
layout(binding = 0, std430) | |
buffer tint_symbol_block_1_ssbo { | |
uint inner; | |
} v_1; | |
uint foo() { | |
return uint[4](0u, 1u, 2u, 4u)[v_1.inner]; | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
uint v = uint[4](0u, 1u, 2u, 4u)[v_1.inner]; | |
v_1.inner = (v + foo()); | |
} |