commit | 1c483bfabb8685b5c1ff8c50b4d41677708b0d53 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Sat Nov 18 02:15:11 2023 +0000 |
committer | James Price <jrprice@google.com> | Sat Nov 18 02:15:11 2023 +0000 |
tree | 03b06869511109a67cd671d056a12bb7ffb0795a | |
parent | 69298a3abdb3e788e05931e961cb2337aab70c23 [diff] |
[spirv-writer] Fix atomics after discard Run DemoteToHelper before any SPIR-V transforms, as core transforms are not aware of the potential side effects of non-core instructions. Added an assertion in DemoteToHelper to capture this ordering requirement with a TODO to use the validator to catch it instead. Fixed: tint:2093 Change-Id: I1be205d2737831ba6bddc0e67d4763e2c963696c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/161142 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.