commit | 52d18a755d370cea0bcf29ede4d591ac59fd97a9 | [log] [tgz] |
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author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Sat Jan 27 09:19:58 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jan 27 09:19:58 2024 +0000 |
tree | 07d0dfad020736732fc8fa953c8c79e2b48e40ac | |
parent | 9eb9438186c2d0e3d75a42171b58a1c72db671cc [diff] |
Roll DirectX Shader Compiler from 0362f31fea8e to 2c86b0a7b112 (5 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/0362f31fea8e..2c86b0a7b112 2024-01-27 python3kgae@outlook.com [SM6.8] Add validation for sampleCmpBias/Grad. (#6204) 2024-01-26 hekotas@microsoft.com Update version to 1.8.2403 (#6210) 2024-01-26 hekotas@microsoft.com Gate WaveMatrix runtime structs definitions on D3D12_EXPERIMENTAL_WAVE_MATRIX define (#6208) 2024-01-26 cbeckley@google.com [SPIR-V] Propagate stage variables for inout (#6198) 2024-01-26 jbatista@microsoft.com Ensure dxil validator 1.8 runs for launch type tests (#6209) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC enga@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: enga@google.com Change-Id: Ic06bb0bf2857b86f4c6568b083ff14d7f98d28dc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171940 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.