commit | 663932d74199e079f420b376bb833dae72c16c6d | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Tue Oct 04 17:27:21 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 04 17:27:21 2022 +0000 |
tree | 669ff03a1ed1c6ef0690c0765c8e731a8a0763da | |
parent | 9ecc3102104e610af75f38381e17aae07c221012 [diff] |
vulkan: Validate that exporting a texture uses VK_IMAGE_LAYOUT_UNDEFINED Using any other desiredLayout is deprecated. This simplifies future changes which as much as possible eliminate any transitions during texture export. Bug: chromium:1359106 Change-Id: Ifb5818775e8f15ec77a229d3cbf593348740da46 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104543 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.