commit | 66414c75e56c6f075af98e8d92d9df3044b62136 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Mon Jun 03 13:36:05 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 03 13:36:05 2024 +0000 |
tree | 8ae45f9e70ab523c38383111b7fd652dc4a9d164 | |
parent | 21df17e9a8d5f473cafffffcdb1db0b777bf2b78 [diff] |
Kotlin versions of objects are AutoCloseable and Dawn *Release methods are called on close. Bug: 330293719 Change-Id: I55cf0f43dfc0d586ba61848116aa85278551e8cf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190624 Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.