| // Copyright 2020 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_TINT_LANG_WGSL_INSPECTOR_INSPECTOR_H_ |
| #define SRC_TINT_LANG_WGSL_INSPECTOR_INSPECTOR_H_ |
| |
| #include <map> |
| #include <memory> |
| #include <string> |
| #include <tuple> |
| #include <unordered_map> |
| #include <utility> |
| #include <vector> |
| |
| #include "src/tint/api/common/override_id.h" |
| |
| #include "src/tint/lang/core/builtin_value.h" |
| #include "src/tint/lang/wgsl/inspector/entry_point.h" |
| #include "src/tint/lang/wgsl/inspector/resource_binding.h" |
| #include "src/tint/lang/wgsl/inspector/scalar.h" |
| #include "src/tint/lang/wgsl/program/program.h" |
| #include "src/tint/lang/wgsl/sem/call.h" |
| #include "src/tint/lang/wgsl/sem/sampler_texture_pair.h" |
| #include "src/tint/utils/containers/unique_vector.h" |
| |
| namespace tint::inspector { |
| |
| /// A temporary alias to sem::SamplerTexturePair. [DEPRECATED] |
| using SamplerTexturePair = sem::SamplerTexturePair; |
| |
| /// Extracts information from a program |
| class Inspector { |
| public: |
| /// Constructor |
| /// @param program Shader program to extract information from. |
| explicit Inspector(const Program& program); |
| |
| /// Destructor |
| ~Inspector(); |
| |
| /// @returns error messages from the Inspector |
| std::string error() { return diagnostics_.Str(); } |
| /// @returns true if an error was encountered |
| bool has_error() const { return diagnostics_.ContainsErrors(); } |
| |
| /// @returns vector of entry point information |
| std::vector<EntryPoint> GetEntryPoints(); |
| |
| /// @param entry_point name of the entry point to get information about |
| /// @returns the entry point information |
| EntryPoint GetEntryPoint(const std::string& entry_point); |
| |
| /// @returns map of override identifier to initial value |
| std::map<OverrideId, Scalar> GetOverrideDefaultValues(); |
| |
| /// @returns map of module-constant name to pipeline constant ID |
| std::map<std::string, OverrideId> GetNamedOverrideIds(); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the resource bindings. |
| std::vector<ResourceBinding> GetResourceBindings(const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for uniform buffers. |
| std::vector<ResourceBinding> GetUniformBufferResourceBindings(const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for storage buffers. |
| std::vector<ResourceBinding> GetStorageBufferResourceBindings(const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for read-only storage buffers. |
| std::vector<ResourceBinding> GetReadOnlyStorageBufferResourceBindings( |
| const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for regular samplers. |
| std::vector<ResourceBinding> GetSamplerResourceBindings(const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for comparison samplers. |
| std::vector<ResourceBinding> GetComparisonSamplerResourceBindings( |
| const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for sampled textures. |
| std::vector<ResourceBinding> GetSampledTextureResourceBindings(const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for multisampled textures. |
| std::vector<ResourceBinding> GetMultisampledTextureResourceBindings( |
| const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for write-only storage textures. |
| std::vector<ResourceBinding> GetStorageTextureResourceBindings(const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for depth textures. |
| std::vector<ResourceBinding> GetDepthTextureResourceBindings(const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for depth textures. |
| std::vector<ResourceBinding> GetDepthMultisampledTextureResourceBindings( |
| const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for external textures. |
| std::vector<ResourceBinding> GetExternalTextureResourceBindings(const std::string& entry_point); |
| |
| /// Gathers all the resource bindings of the input attachment type for the given |
| /// entry point. |
| /// @param entry_point name of the entry point to get information about. |
| /// texture type. |
| /// @returns vector of all of the bindings for input attachments. |
| std::vector<ResourceBinding> GetInputAttachmentResourceBindings(const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the sampler/texture sampling pairs that are used |
| /// by that entry point. |
| VectorRef<SamplerTexturePair> GetSamplerTextureUses(const std::string& entry_point); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @param placeholder the sampler binding point to use for texture-only |
| /// access (e.g., textureLoad) |
| /// @returns vector of all of the sampler/texture sampling pairs that are used |
| /// by that entry point. |
| std::vector<SamplerTexturePair> GetSamplerTextureUses(const std::string& entry_point, |
| const BindingPoint& placeholder); |
| |
| /// @returns vector of all valid extension names used by the program. There |
| /// will be no duplicated names in the returned vector even if an extension |
| /// is enabled multiple times. |
| std::vector<std::string> GetUsedExtensionNames(); |
| |
| /// @returns vector of all enable directives used by the program, each |
| /// enable directive represented by a std::pair<std::string, |
| /// tint::Source::Range> for its extension name and its location of the |
| /// extension name. There may be multiple enable directives for a same |
| /// extension. |
| std::vector<std::pair<std::string, Source>> GetEnableDirectives(); |
| |
| /// The information needed to be supplied. |
| enum class TextureQueryType : uint8_t { |
| /// Texture Num Levels |
| kTextureNumLevels, |
| /// Texture Num Samples |
| kTextureNumSamples, |
| }; |
| /// Information on level and sample calls by a given texture binding point |
| struct LevelSampleInfo { |
| /// The type of function |
| TextureQueryType type = TextureQueryType::kTextureNumLevels; |
| /// The group number |
| uint32_t group = 0; |
| /// The binding number |
| uint32_t binding = 0; |
| }; |
| |
| /// @param ep the entry point to get the information for |
| /// @returns a vector of information for textures which call textureNumLevels and |
| /// textureNumSamples for backends which require additional support for those methods. Each |
| /// binding point will only be returned once regardless of the number of calls made. The |
| /// texture types for `textureNumSamples` is disjoint from the texture types in |
| /// `textureNumLevels` so the binding point will always be one or the other. |
| std::vector<LevelSampleInfo> GetTextureQueries(const std::string& ep); |
| |
| private: |
| const Program& program_; |
| diag::List diagnostics_; |
| std::unique_ptr<std::unordered_map<std::string, UniqueVector<SamplerTexturePair, 4>>> |
| sampler_targets_; |
| |
| /// @param name name of the entry point to find |
| /// @returns a pointer to the entry point if it exists, otherwise returns |
| /// nullptr and sets the error string. |
| const ast::Function* FindEntryPointByName(const std::string& name); |
| |
| /// Recursively add entry point IO variables. |
| /// If `type` is a struct, recurse into members, appending the member name. |
| /// Otherwise, add the variable unless it is a builtin. |
| /// @param name the name of the variable being added, including struct nested accessings. |
| /// @param variable_name the name of the variable being added |
| /// @param type the type of the variable |
| /// @param attributes the variable attributes |
| /// @param location the location attribute value if provided |
| /// @param color the color attribute value if provided |
| /// @param blend_src the blend_src attribute value if provided |
| /// @param variables the list to add the variables to |
| void AddEntryPointInOutVariables(std::string name, |
| std::string variable_name, |
| const core::type::Type* type, |
| VectorRef<const ast::Attribute*> attributes, |
| std::optional<uint32_t> location, |
| std::optional<uint32_t> color, |
| std::optional<uint32_t> blend_src, |
| std::vector<StageVariable>& variables) const; |
| |
| /// Recursively determine if the type contains builtin. |
| /// If `type` is a struct, recurse into members to check for the attribute. |
| /// Otherwise, check `attributes` for the attribute. |
| bool ContainsBuiltin(core::BuiltinValue builtin, |
| const core::type::Type* type, |
| VectorRef<const ast::Attribute*> attributes) const; |
| /// Get the array length of the builtin clip_distances when it is used. |
| /// @param type the type of the variable |
| /// @returns the array length of the builtin clip_distances or empty when it is not used |
| std::optional<uint32_t> GetClipDistancesBuiltinSize(const core::type::Type* type) const; |
| /// Gathers all the texture resource bindings of the given type for the given |
| /// entry point. |
| /// @param entry_point name of the entry point to get information about. |
| /// @param texture_type the type of the textures to gather. |
| /// @param resource_type the ResourceBinding::ResourceType for the given |
| /// texture type. |
| /// @returns vector of all of the bindings for depth textures. |
| std::vector<ResourceBinding> GetTextureResourceBindings( |
| const std::string& entry_point, |
| const tint::TypeInfo* texture_type, |
| ResourceBinding::ResourceType resource_type); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @param read_only if true get only read-only bindings, if false get |
| /// write-only bindings. |
| /// @returns vector of all of the bindings for the requested storage buffers. |
| std::vector<ResourceBinding> GetStorageBufferResourceBindingsImpl( |
| const std::string& entry_point, |
| bool read_only); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @param multisampled_only only get multisampled textures if true, otherwise |
| /// only get sampled textures. |
| /// @returns vector of all of the bindings for the request storage buffers. |
| std::vector<ResourceBinding> GetSampledTextureResourceBindingsImpl( |
| const std::string& entry_point, |
| bool multisampled_only); |
| |
| /// @param entry_point name of the entry point to get information about. |
| /// @returns vector of all of the bindings for the requested storage textures. |
| std::vector<ResourceBinding> GetStorageTextureResourceBindingsImpl( |
| const std::string& entry_point); |
| |
| /// Constructs |sampler_targets_| if it hasn't already been instantiated. |
| void GenerateSamplerTargets(); |
| |
| /// @param attributes attributes associated with the parameter or structure member |
| /// @returns the interpolation type and sampling modes for the value |
| std::tuple<InterpolationType, InterpolationSampling> CalculateInterpolationData( |
| VectorRef<const ast::Attribute*> attributes) const; |
| |
| /// @param func the root function of the callgraph to consider for the computation. |
| /// @returns the total size in bytes of all Workgroup storage-class storage accessed via func. |
| uint32_t ComputeWorkgroupStorageSize(const ast::Function* func) const; |
| |
| /// @param func the root function of the callgraph to consider for the computation. |
| /// @returns the total size in bytes of all push_constant variables accessed via func. |
| uint32_t ComputePushConstantSize(const ast::Function* func) const; |
| |
| /// @param func the root function of the callgraph to consider for the computation |
| /// @returns the list of member types for the `pixel_local` variable accessed via func, if any. |
| std::vector<PixelLocalMemberType> ComputePixelLocalMemberTypes(const ast::Function* func) const; |
| |
| /// For a N-uple of expressions, resolve to the appropriate global resources |
| /// and call 'cb'. |
| /// 'cb' may be called multiple times. |
| /// Assumes that not being able to resolve the resources is an error, so will |
| /// invoke TINT_ICE when that occurs. |
| /// @tparam N number of expressions in the n-uple |
| /// @tparam F type of the callback provided. |
| /// @param exprs N-uple of expressions to resolve. |
| /// @param cb is a callback function with the signature: |
| /// `void(std::array<const sem::GlobalVariable*, N>)`, which is invoked |
| /// whenever a set of expressions are resolved to globals. |
| template <size_t N, typename F> |
| void GetOriginatingResources(std::array<const ast::Expression*, N> exprs, F&& cb); |
| |
| /// @param func the function of the entry point. Must be non-nullptr and true for IsEntryPoint() |
| /// @returns the entry point information |
| EntryPoint GetEntryPoint(const tint::ast::Function* func); |
| |
| /// The information needed to be supplied. |
| enum class TextureUsageType : uint8_t { |
| /// textureLoad |
| kTextureLoad, |
| /// textureNumLevels |
| kTextureNumLevels, |
| /// textureNumSamples |
| kTextureNumSamples, |
| }; |
| /// Information on level and sample calls by a given texture binding point |
| struct TextureUsageInfo { |
| /// The type of function |
| TextureUsageType type = TextureUsageType::kTextureNumLevels; |
| /// The group number |
| uint32_t group = 0; |
| /// The binding number |
| uint32_t binding = 0; |
| }; |
| |
| std::vector<Inspector::TextureUsageInfo> GetTextureUsagesForEntryPoint( |
| const tint::ast::Function& ep, |
| std::function<std::optional<TextureUsageType>(const tint::sem::Call* call, |
| tint::wgsl::BuiltinFn builtin_fn)> filter); |
| }; |
| |
| } // namespace tint::inspector |
| |
| #endif // SRC_TINT_LANG_WGSL_INSPECTOR_INSPECTOR_H_ |