commit | 66b75667e70724cef9912e78c50c25e164163a00 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Oct 03 21:09:50 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 03 21:09:50 2023 +0000 |
tree | 49977d599c640f0bb962bb5c1c1bf9d211666ce1 | |
parent | 754338b569c4b899e64826f9b93cbeaccb15ba55 [diff] |
[gn] Disable fuzzers when '[dawn|tint]_has_build' is false Change-Id: Icd8521e0021ea59af9dcad83521fa608c3ee08b7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/154541 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.