| [numthreads(1, 1, 1)] |
| void unused_entry_point() { |
| return; |
| } |
| |
| RWByteAddressBuffer v : register(u0, space0); |
| |
| void v_store(uint offset, float4x4 value) { |
| v.Store4((offset + 0u), asuint(value[0u])); |
| v.Store4((offset + 16u), asuint(value[1u])); |
| v.Store4((offset + 32u), asuint(value[2u])); |
| v.Store4((offset + 48u), asuint(value[3u])); |
| } |
| |
| float4x4 v_load(uint offset) { |
| return float4x4(asfloat(v.Load4((offset + 0u))), asfloat(v.Load4((offset + 16u))), asfloat(v.Load4((offset + 32u))), asfloat(v.Load4((offset + 48u)))); |
| } |
| |
| void foo() { |
| v_store(0u, (v_load(0u) + float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx))); |
| } |