| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/core/fluent_types.h" |
| #include "src/tint/lang/core/ir/function.h" |
| #include "src/tint/lang/core/number.h" |
| #include "src/tint/lang/hlsl/writer/helper_test.h" |
| |
| #include "gtest/gtest.h" |
| |
| using namespace tint::core::fluent_types; // NOLINT |
| using namespace tint::core::number_suffixes; // NOLINT |
| |
| namespace tint::hlsl::writer { |
| namespace { |
| |
| TEST_F(HlslWriterTest, BitcastIdentityNumeric) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", 1_i); |
| b.Let("bc", b.Bitcast<i32>(b.Load(a))); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.hlsl; |
| EXPECT_EQ(output_.hlsl, R"( |
| void foo() { |
| int a = 1; |
| int bc = a; |
| } |
| |
| )"); |
| } |
| |
| TEST_F(HlslWriterTest, BitcastIdentityVec) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", b.Construct<vec2<f32>>(1_f, 2_f)); |
| b.Let("bc", b.Bitcast<vec2<f32>>(b.Load(a))); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.hlsl; |
| EXPECT_EQ(output_.hlsl, R"( |
| void foo() { |
| float2 a = float2(1.0f, 2.0f); |
| float2 bc = a; |
| } |
| |
| )"); |
| } |
| |
| TEST_F(HlslWriterTest, BitcastToFloat) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", 1_i); |
| b.Let("bc", b.Bitcast<f32>(b.Load(a))); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.hlsl; |
| EXPECT_EQ(output_.hlsl, R"( |
| void foo() { |
| int a = 1; |
| float bc = asfloat(a); |
| } |
| |
| )"); |
| } |
| |
| TEST_F(HlslWriterTest, BitcastToInt) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", 1_u); |
| b.Let("bc", b.Bitcast<i32>(b.Load(a))); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.hlsl; |
| EXPECT_EQ(output_.hlsl, R"( |
| void foo() { |
| uint a = 1u; |
| int bc = asint(a); |
| } |
| |
| )"); |
| } |
| |
| TEST_F(HlslWriterTest, BitcastToUint) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", 1_i); |
| b.Let("bc", b.Bitcast<u32>(b.Load(a))); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.hlsl; |
| EXPECT_EQ(output_.hlsl, R"( |
| void foo() { |
| int a = 1; |
| uint bc = asuint(a); |
| } |
| |
| )"); |
| } |
| |
| TEST_F(HlslWriterTest, BitcastFromVec2F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", b.Construct<vec2<f16>>(1_h, 2_h)); |
| auto* z = b.Load(a); |
| b.Let("b", b.Bitcast<i32>(z)); |
| b.Let("c", b.Bitcast<f32>(z)); |
| b.Let("d", b.Bitcast<u32>(z)); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.hlsl; |
| EXPECT_EQ(output_.hlsl, R"( |
| uint tint_bitcast_from_f16_2(vector<float16_t, 2> src) { |
| uint2 r = f32tof16(float2(src)); |
| return ((r.x & 65535u) | ((r.y & 65535u) << 16u)); |
| } |
| |
| float tint_bitcast_from_f16_1(vector<float16_t, 2> src) { |
| uint2 r = f32tof16(float2(src)); |
| return asfloat(((r.x & 65535u) | ((r.y & 65535u) << 16u))); |
| } |
| |
| int tint_bitcast_from_f16(vector<float16_t, 2> src) { |
| uint2 r = f32tof16(float2(src)); |
| return asint(((r.x & 65535u) | ((r.y & 65535u) << 16u))); |
| } |
| |
| void foo() { |
| vector<float16_t, 2> a = vector<float16_t, 2>(float16_t(1.0h), float16_t(2.0h)); |
| vector<float16_t, 2> v = a; |
| int b = tint_bitcast_from_f16(v); |
| float c = tint_bitcast_from_f16_1(v); |
| uint d = tint_bitcast_from_f16_2(v); |
| } |
| |
| )"); |
| } |
| |
| TEST_F(HlslWriterTest, BitcastToVec2F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", 1_i); |
| b.Let("b", b.Bitcast<vec2<f16>>(b.Load(a))); |
| |
| auto* c = b.Var("c", 1_f); |
| b.Let("d", b.Bitcast<vec2<f16>>(b.Load(c))); |
| |
| auto* e = b.Var("e", 1_u); |
| b.Let("f", b.Bitcast<vec2<f16>>(b.Load(e))); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.hlsl; |
| EXPECT_EQ(output_.hlsl, R"( |
| vector<float16_t, 2> tint_bitcast_to_f16_2(uint src) { |
| uint v = src; |
| float t_low = f16tof32((v & 65535u)); |
| float t_high = f16tof32(((v >> 16u) & 65535u)); |
| return vector<float16_t, 2>(t_low.x, t_high.x); |
| } |
| |
| vector<float16_t, 2> tint_bitcast_to_f16_1(float src) { |
| uint v = asuint(src); |
| float t_low = f16tof32((v & 65535u)); |
| float t_high = f16tof32(((v >> 16u) & 65535u)); |
| return vector<float16_t, 2>(t_low.x, t_high.x); |
| } |
| |
| vector<float16_t, 2> tint_bitcast_to_f16(int src) { |
| uint v = asuint(src); |
| float t_low = f16tof32((v & 65535u)); |
| float t_high = f16tof32(((v >> 16u) & 65535u)); |
| return vector<float16_t, 2>(t_low.x, t_high.x); |
| } |
| |
| void foo() { |
| int a = 1; |
| vector<float16_t, 2> b = tint_bitcast_to_f16(a); |
| float c = 1.0f; |
| vector<float16_t, 2> d = tint_bitcast_to_f16_1(c); |
| uint e = 1u; |
| vector<float16_t, 2> f = tint_bitcast_to_f16_2(e); |
| } |
| |
| )"); |
| } |
| |
| TEST_F(HlslWriterTest, BitcastFromVec4F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", b.Construct<vec4<f16>>(1_h, 2_h, 3_h, 4_h)); |
| auto* z = b.Load(a); |
| b.Let("b", b.Bitcast<vec2<i32>>(z)); |
| b.Let("c", b.Bitcast<vec2<f32>>(z)); |
| b.Let("d", b.Bitcast<vec2<u32>>(z)); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.hlsl; |
| EXPECT_EQ(output_.hlsl, R"( |
| uint2 tint_bitcast_from_f16_2(vector<float16_t, 4> src) { |
| uint4 r = f32tof16(float4(src)); |
| return uint2(((r.x & 65535u) | ((r.y & 65535u) << 16u)), ((r.z & 65535u) | ((r.w & 65535u) << 16u))); |
| } |
| |
| float2 tint_bitcast_from_f16_1(vector<float16_t, 4> src) { |
| uint4 r = f32tof16(float4(src)); |
| return asfloat(uint2(((r.x & 65535u) | ((r.y & 65535u) << 16u)), ((r.z & 65535u) | ((r.w & 65535u) << 16u)))); |
| } |
| |
| int2 tint_bitcast_from_f16(vector<float16_t, 4> src) { |
| uint4 r = f32tof16(float4(src)); |
| return asint(uint2(((r.x & 65535u) | ((r.y & 65535u) << 16u)), ((r.z & 65535u) | ((r.w & 65535u) << 16u)))); |
| } |
| |
| void foo() { |
| vector<float16_t, 4> a = vector<float16_t, 4>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h), float16_t(4.0h)); |
| vector<float16_t, 4> v = a; |
| int2 b = tint_bitcast_from_f16(v); |
| float2 c = tint_bitcast_from_f16_1(v); |
| uint2 d = tint_bitcast_from_f16_2(v); |
| } |
| |
| )"); |
| } |
| |
| TEST_F(HlslWriterTest, BitcastToVec4F16) { |
| auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment); |
| b.Append(func->Block(), [&] { |
| auto* a = b.Var("a", b.Construct<vec2<i32>>(1_i, 2_i)); |
| b.Let("b", b.Bitcast<vec4<f16>>(b.Load(a))); |
| |
| auto* c = b.Var("c", b.Construct<vec2<f32>>(1_f, 2_f)); |
| b.Let("d", b.Bitcast<vec4<f16>>(b.Load(c))); |
| |
| auto* e = b.Var("e", b.Construct<vec2<u32>>(1_u, 2_u)); |
| b.Let("f", b.Bitcast<vec4<f16>>(b.Load(e))); |
| b.Return(func); |
| }); |
| |
| ASSERT_TRUE(Generate()) << err_ << output_.hlsl; |
| EXPECT_EQ(output_.hlsl, R"( |
| vector<float16_t, 4> tint_bitcast_to_f16_2(uint2 src) { |
| uint2 v = src; |
| uint2 mask = (65535u).xx; |
| uint2 shift = (16u).xx; |
| float2 t_low = f16tof32((v & mask)); |
| float2 t_high = f16tof32(((v >> shift) & mask)); |
| return vector<float16_t, 4>(t_low.x, t_high.x, t_low.y, t_high.y); |
| } |
| |
| vector<float16_t, 4> tint_bitcast_to_f16_1(float2 src) { |
| uint2 v = asuint(src); |
| uint2 mask = (65535u).xx; |
| uint2 shift = (16u).xx; |
| float2 t_low = f16tof32((v & mask)); |
| float2 t_high = f16tof32(((v >> shift) & mask)); |
| return vector<float16_t, 4>(t_low.x, t_high.x, t_low.y, t_high.y); |
| } |
| |
| vector<float16_t, 4> tint_bitcast_to_f16(int2 src) { |
| uint2 v = asuint(src); |
| uint2 mask = (65535u).xx; |
| uint2 shift = (16u).xx; |
| float2 t_low = f16tof32((v & mask)); |
| float2 t_high = f16tof32(((v >> shift) & mask)); |
| return vector<float16_t, 4>(t_low.x, t_high.x, t_low.y, t_high.y); |
| } |
| |
| void foo() { |
| int2 a = int2(1, 2); |
| vector<float16_t, 4> b = tint_bitcast_to_f16(a); |
| float2 c = float2(1.0f, 2.0f); |
| vector<float16_t, 4> d = tint_bitcast_to_f16_1(c); |
| uint2 e = uint2(1u, 2u); |
| vector<float16_t, 4> f = tint_bitcast_to_f16_2(e); |
| } |
| |
| )"); |
| } |
| |
| } // namespace |
| } // namespace tint::hlsl::writer |