blob: 46b60b134bc889d7621928593f7637506a33e33c [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, rg32i) uniform highp iimage2D arg_0;
void textureStore_574a31() {
uint arg_1 = 1u;
ivec4 arg_2 = ivec4(1);
ivec4 v = arg_2;
imageStore(arg_0, ivec2(uvec2(arg_1, 0u)), v);
}
void main() {
textureStore_574a31();
}
#version 460
layout(binding = 0, rg32i) uniform highp iimage2D arg_0;
void textureStore_574a31() {
uint arg_1 = 1u;
ivec4 arg_2 = ivec4(1);
ivec4 v = arg_2;
imageStore(arg_0, ivec2(uvec2(arg_1, 0u)), v);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_574a31();
}