| #include <metal_stdlib> | 
 | using namespace metal; | 
 |  | 
 | struct tint_GammaTransferParams { | 
 |   float G; | 
 |   float A; | 
 |   float B; | 
 |   float C; | 
 |   float D; | 
 |   float E; | 
 |   float F; | 
 |   uint padding; | 
 | }; | 
 |  | 
 | struct tint_ExternalTextureParams { | 
 |   uint numPlanes; | 
 |   uint doYuvToRgbConversionOnly; | 
 |   float3x4 yuvToRgbConversionMatrix; | 
 |   tint_GammaTransferParams gammaDecodeParams; | 
 |   tint_GammaTransferParams gammaEncodeParams; | 
 |   float3x3 gamutConversionMatrix; | 
 |   float3x2 sampleTransform; | 
 |   float3x2 loadTransform; | 
 |   float2 samplePlane0RectMin; | 
 |   float2 samplePlane0RectMax; | 
 |   float2 samplePlane1RectMin; | 
 |   float2 samplePlane1RectMax; | 
 |   uint2 visibleSize; | 
 |   float2 plane1CoordFactor; | 
 | }; | 
 |  | 
 | struct tint_module_vars_struct { | 
 |   texture2d<float, access::sample> arg_0_plane0; | 
 |   texture2d<float, access::sample> arg_0_plane1; | 
 |   const constant tint_ExternalTextureParams* arg_0_params; | 
 | }; | 
 |  | 
 | struct vertex_main_outputs { | 
 |   float4 tint_symbol_1 [[position]]; | 
 | }; | 
 |  | 
 | float3 tint_GammaCorrection(float3 v, tint_GammaTransferParams params) { | 
 |   float3 const v_1 = float3(params.G); | 
 |   float3 const v_2 = float3(params.D); | 
 |   float3 const v_3 = abs(v); | 
 |   float3 const v_4 = sign(v); | 
 |   return select((v_4 * (powr(((params.A * v_3) + params.B), v_1) + params.E)), (v_4 * ((params.C * v_3) + params.F)), (v_3 < v_2)); | 
 | } | 
 |  | 
 | float4 tint_TextureLoadExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) { | 
 |   float2 const v_5 = rint((params.loadTransform * float3(float2(min(coords, params.visibleSize)), 1.0f))); | 
 |   uint2 const v_6 = uint2(v_5); | 
 |   float3 v_7 = 0.0f; | 
 |   float v_8 = 0.0f; | 
 |   if ((params.numPlanes == 1u)) { | 
 |     float4 const v_9 = plane_0.read(v_6, 0u); | 
 |     v_7 = v_9.xyz; | 
 |     v_8 = v_9[3u]; | 
 |   } else { | 
 |     float const v_10 = plane_0.read(v_6, 0u)[0u]; | 
 |     v_7 = (float4(v_10, plane_1.read(uint2((v_5 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix); | 
 |     v_8 = 1.0f; | 
 |   } | 
 |   float3 const v_11 = v_7; | 
 |   float3 v_12 = 0.0f; | 
 |   if ((params.doYuvToRgbConversionOnly == 0u)) { | 
 |     v_12 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_11, params.gammaDecodeParams)), params.gammaEncodeParams); | 
 |   } else { | 
 |     v_12 = v_11; | 
 |   } | 
 |   return float4(v_12, v_8); | 
 | } | 
 |  | 
 | float4 textureLoad2d(texture2d<float, access::sample> tint_symbol_plane0, texture2d<float, access::sample> tint_symbol_plane1, tint_ExternalTextureParams tint_symbol_params, int2 coords) { | 
 |   return tint_TextureLoadExternal(tint_symbol_plane0, tint_symbol_plane1, tint_symbol_params, uint2(coords)); | 
 | } | 
 |  | 
 | void doTextureLoad(tint_module_vars_struct tint_module_vars) { | 
 |   float4 res = textureLoad2d(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, (*tint_module_vars.arg_0_params), int2(0)); | 
 | } | 
 |  | 
 | float4 vertex_main_inner(tint_module_vars_struct tint_module_vars) { | 
 |   doTextureLoad(tint_module_vars); | 
 |   return float4(0.0f); | 
 | } | 
 |  | 
 | fragment void fragment_main(texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]], const constant tint_ExternalTextureParams* arg_0_params [[buffer(2)]]) { | 
 |   tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1, .arg_0_params=arg_0_params}; | 
 |   doTextureLoad(tint_module_vars); | 
 | } | 
 |  | 
 | kernel void compute_main(texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]], const constant tint_ExternalTextureParams* arg_0_params [[buffer(2)]]) { | 
 |   tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1, .arg_0_params=arg_0_params}; | 
 |   doTextureLoad(tint_module_vars); | 
 | } | 
 |  | 
 | vertex vertex_main_outputs vertex_main(texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]], const constant tint_ExternalTextureParams* arg_0_params [[buffer(2)]]) { | 
 |   tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1, .arg_0_params=arg_0_params}; | 
 |   return vertex_main_outputs{.tint_symbol_1=vertex_main_inner(tint_module_vars)}; | 
 | } |