| // Copyright 2017 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_BUFFER_H_ |
| #define SRC_DAWN_NATIVE_BUFFER_H_ |
| |
| #include <functional> |
| #include <memory> |
| |
| #include "dawn/common/FutureUtils.h" |
| #include "dawn/common/NonCopyable.h" |
| #include "partition_alloc/pointers/raw_ptr.h" |
| |
| #include "dawn/native/Error.h" |
| #include "dawn/native/Forward.h" |
| #include "dawn/native/IntegerTypes.h" |
| #include "dawn/native/ObjectBase.h" |
| #include "dawn/native/SharedBufferMemory.h" |
| #include "dawn/native/UsageValidationMode.h" |
| |
| #include "dawn/native/dawn_platform.h" |
| |
| namespace dawn::native { |
| |
| struct CopyTextureToBufferCmd; |
| class MemoryDump; |
| |
| enum class MapType : uint32_t; |
| |
| ResultOrError<UnpackedPtr<BufferDescriptor>> ValidateBufferDescriptor( |
| DeviceBase* device, |
| const BufferDescriptor* descriptor); |
| |
| static constexpr wgpu::BufferUsage kReadOnlyBufferUsages = |
| wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::Index | |
| wgpu::BufferUsage::Vertex | wgpu::BufferUsage::Uniform | kReadOnlyStorageBuffer | |
| kIndirectBufferForFrontendValidation | kIndirectBufferForBackendResourceTracking; |
| |
| static constexpr wgpu::BufferUsage kMappableBufferUsages = |
| wgpu::BufferUsage::MapRead | wgpu::BufferUsage::MapWrite; |
| |
| static constexpr wgpu::BufferUsage kShaderBufferUsages = |
| wgpu::BufferUsage::Uniform | wgpu::BufferUsage::Storage | kInternalStorageBuffer | |
| kReadOnlyStorageBuffer; |
| |
| static constexpr wgpu::BufferUsage kReadOnlyShaderBufferUsages = |
| kShaderBufferUsages & kReadOnlyBufferUsages; |
| |
| // Return the actual internal buffer usages that will be used to create a buffer. |
| // In other words, after being created, buffer.GetInternalUsage() will return this value. |
| wgpu::BufferUsage ComputeInternalBufferUsages(const DeviceBase* device, |
| wgpu::BufferUsage usage, |
| size_t bufferSize); |
| |
| class BufferBase : public SharedResource { |
| public: |
| enum class BufferState { |
| Unmapped, |
| PendingMap, |
| Mapped, |
| MappedAtCreation, |
| HostMappedPersistent, |
| SharedMemoryNoAccess, |
| Destroyed, |
| }; |
| static Ref<BufferBase> MakeError(DeviceBase* device, const BufferDescriptor* descriptor); |
| |
| ObjectType GetType() const override; |
| |
| uint64_t GetSize() const; |
| uint64_t GetAllocatedSize() const; |
| ExecutionSerial GetLastUsageSerial() const; |
| |
| // |GetUsage| returns the usage with which the buffer was created using the base WebGPU API. |
| // Additional usages may be added for internal state tracking. |GetInternalUsage| returns the |
| // union of base usage and the usages added internally. |
| wgpu::BufferUsage GetInternalUsage() const; |
| wgpu::BufferUsage GetUsage() const; |
| |
| MaybeError MapAtCreation(); |
| |
| MaybeError ValidateCanUseOnQueueNow() const; |
| |
| bool IsFullBufferRange(uint64_t offset, uint64_t size) const; |
| bool NeedsInitialization() const; |
| void MarkUsedInPendingCommands(); |
| virtual MaybeError UploadData(uint64_t bufferOffset, const void* data, size_t size); |
| |
| // SharedResource impl. |
| ExecutionSerial OnEndAccess() override; |
| void OnBeginAccess() override; |
| bool HasAccess() const override; |
| bool IsDestroyed() const override; |
| void SetInitialized(bool initialized) override; |
| bool IsInitialized() const override; |
| |
| virtual void* GetMappedPointer() = 0; |
| void* GetMappedRange(size_t offset, size_t size, bool writable = true); |
| MaybeError Unmap(); |
| |
| void DumpMemoryStatistics(dawn::native::MemoryDump* dump, const char* prefix) const; |
| |
| // Dawn API |
| Future APIMapAsync(wgpu::MapMode mode, |
| size_t offset, |
| size_t size, |
| const WGPUBufferMapCallbackInfo& callbackInfo); |
| void* APIGetMappedRange(size_t offset, size_t size); |
| const void* APIGetConstMappedRange(size_t offset, size_t size); |
| wgpu::Status APIWriteMappedRange(size_t offset, void const* data, size_t size); |
| wgpu::Status APIReadMappedRange(size_t offset, void* data, size_t size); |
| void APIUnmap(); |
| void APIDestroy(); |
| wgpu::BufferUsage APIGetUsage() const; |
| wgpu::BufferMapState APIGetMapState() const; |
| uint64_t APIGetSize() const; |
| |
| protected: |
| BufferBase(DeviceBase* device, const UnpackedPtr<BufferDescriptor>& descriptor); |
| BufferBase(DeviceBase* device, const BufferDescriptor* descriptor, ObjectBase::ErrorTag tag); |
| |
| void DestroyImpl() override; |
| |
| ~BufferBase() override; |
| |
| MaybeError MapAtCreationInternal(); |
| |
| uint64_t mAllocatedSize = 0; |
| |
| ExecutionSerial mLastUsageSerial = ExecutionSerial(0); |
| |
| private: |
| virtual MaybeError MapAtCreationImpl() = 0; |
| virtual MaybeError MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) = 0; |
| virtual void UnmapImpl() = 0; |
| |
| virtual bool IsCPUWritableAtCreation() const = 0; |
| MaybeError CopyFromStagingBuffer(); |
| |
| MaybeError ValidateMapAsync(wgpu::MapMode mode, |
| size_t offset, |
| size_t size, |
| WGPUMapAsyncStatus* status) const; |
| MaybeError ValidateUnmap() const; |
| bool CanGetMappedRange(bool writable, size_t offset, size_t size) const; |
| void UnmapInternal(WGPUMapAsyncStatus status, std::string_view message); |
| |
| const uint64_t mSize = 0; |
| const wgpu::BufferUsage mUsage = wgpu::BufferUsage::None; |
| const wgpu::BufferUsage mInternalUsage = wgpu::BufferUsage::None; |
| BufferState mState; |
| bool mIsDataInitialized = false; |
| |
| // mStagingBuffer is used to implement mappedAtCreation for |
| // buffers with non-mappable usage. It is transiently allocated |
| // and released when the mappedAtCreation-buffer is unmapped. |
| // Because `mStagingBuffer` itself is directly mappable, it will |
| // not create another staging buffer. |
| // i.e. buffer->mStagingBuffer->mStagingBuffer... is not possible. |
| Ref<BufferBase> mStagingBuffer; |
| |
| wgpu::MapMode mMapMode = wgpu::MapMode::None; |
| size_t mMapOffset = 0; |
| size_t mMapSize = 0; |
| |
| struct MapAsyncEvent; |
| Ref<MapAsyncEvent> mPendingMapEvent; |
| }; |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_BUFFER_H_ |