blob: 021a095da53fdc83c5fdca7992c2157bffed1e98 [file] [log] [blame]
// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/Queue.h"
#include "dawn_native/Buffer.h"
#include "dawn_native/CommandBuffer.h"
#include "dawn_native/Device.h"
#include "dawn_native/Texture.h"
namespace dawn_native {
// QueueBase
QueueBase::QueueBase(DeviceBase* device) : ObjectBase(device) {
}
void QueueBase::Submit(uint32_t numCommands, CommandBufferBase* const* commands) {
if (GetDevice()->ConsumedError(ValidateSubmit(numCommands, commands))) {
return;
}
SubmitImpl(numCommands, commands);
}
MaybeError QueueBase::ValidateSubmit(uint32_t numCommands, CommandBufferBase* const* commands) {
for (uint32_t i = 0; i < numCommands; ++i) {
const CommandBufferResourceUsage& usages = commands[i]->GetResourceUsages();
for (const PassResourceUsage& passUsages : usages.perPass) {
for (const BufferBase* buffer : passUsages.buffers) {
DAWN_TRY(buffer->ValidateCanUseInSubmitNow());
}
for (const TextureBase* texture : passUsages.textures) {
DAWN_TRY(texture->ValidateCanUseInSubmitNow());
}
}
for (const BufferBase* buffer : usages.topLevelBuffers) {
DAWN_TRY(buffer->ValidateCanUseInSubmitNow());
}
for (const TextureBase* texture : usages.topLevelTextures) {
DAWN_TRY(texture->ValidateCanUseInSubmitNow());
}
}
return {};
}
} // namespace dawn_native