commit | 7982cc0527630f123bd844cf5bb97ad0c3e0041c | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Tue Mar 31 15:31:56 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Mar 31 15:31:56 2020 +0000 |
tree | 4ee25abad8ec02b6798f06a001db3d35ea14d2a1 | |
parent | 276b0652658d1bb1037191fe63930b7cf32aeedc [diff] |
Residency 5: Implement and Integrate Residency Management Adds all D3D12 residency management logic. Bug: dawn:193 Change-Id: Ibc160289c29cc85817dcfaaef1b92d04599aa802 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16384 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.