#version 310 es | |
precision highp float; | |
precision highp int; | |
layout(binding = 0, std430) buffer prevent_dce_block_ssbo { | |
vec2 inner; | |
} prevent_dce; | |
vec2 asinh_4a2226() { | |
vec2 arg_0 = vec2(1.0f); | |
vec2 res = asinh(arg_0); | |
return res; | |
} | |
struct VertexOutput { | |
vec4 pos; | |
vec2 prevent_dce; | |
}; | |
void fragment_main() { | |
prevent_dce.inner = asinh_4a2226(); | |
} | |
void main() { | |
fragment_main(); | |
return; | |
} | |
#version 310 es | |
layout(binding = 0, std430) buffer prevent_dce_block_ssbo { | |
vec2 inner; | |
} prevent_dce; | |
vec2 asinh_4a2226() { | |
vec2 arg_0 = vec2(1.0f); | |
vec2 res = asinh(arg_0); | |
return res; | |
} | |
struct VertexOutput { | |
vec4 pos; | |
vec2 prevent_dce; | |
}; | |
void compute_main() { | |
prevent_dce.inner = asinh_4a2226(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
compute_main(); | |
return; | |
} | |
#version 310 es | |
layout(location = 0) flat out vec2 prevent_dce_1; | |
vec2 asinh_4a2226() { | |
vec2 arg_0 = vec2(1.0f); | |
vec2 res = asinh(arg_0); | |
return res; | |
} | |
struct VertexOutput { | |
vec4 pos; | |
vec2 prevent_dce; | |
}; | |
VertexOutput vertex_main() { | |
VertexOutput tint_symbol = VertexOutput(vec4(0.0f, 0.0f, 0.0f, 0.0f), vec2(0.0f, 0.0f)); | |
tint_symbol.pos = vec4(0.0f); | |
tint_symbol.prevent_dce = asinh_4a2226(); | |
return tint_symbol; | |
} | |
void main() { | |
gl_PointSize = 1.0; | |
VertexOutput inner_result = vertex_main(); | |
gl_Position = inner_result.pos; | |
prevent_dce_1 = inner_result.prevent_dce; | |
gl_Position.y = -(gl_Position.y); | |
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); | |
return; | |
} |