blob: 622436bb393242ef3b23e0ef0ecd52f001ff0fff [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
Texture2DArray arg_0 : register(t0, space1);
SamplerComparisonState arg_1 : register(s1, space1);
float textureSampleCompare_90ae56() {
float2 arg_2 = (1.0f).xx;
uint arg_3 = 1u;
float arg_4 = 1.0f;
Texture2DArray v = arg_0;
SamplerComparisonState v_1 = arg_1;
float2 v_2 = arg_2;
float v_3 = arg_4;
float res = v.SampleCmp(v_1, float3(v_2, float(arg_3)), v_3);
return res;
}
void fragment_main() {
prevent_dce.Store(0u, asuint(textureSampleCompare_90ae56()));
}