blob: 940964261e3df84aabebe91712c893d561b9ce33 [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:458 internal compiler error: S = struct @align(16) {
v:vec3<f32> @offset(0)
}
%b1 = block { # root
%U:ptr<storage, S, read_write> = var @binding_point(0, 0)
}
%f = func():void -> %b2 {
%b2 = block {
%3:ptr<storage, vec3<f32>, read_write> = access %U, 0u
store %3, vec3<f32>(1.0f, 2.0f, 3.0f)
%4:ptr<storage, vec3<f32>, read_write> = access %U, 0u
store_vector_element %4, 0u, 1.0f
%5:ptr<storage, vec3<f32>, read_write> = access %U, 0u
store_vector_element %5, 1u, 2.0f
%6:ptr<storage, vec3<f32>, read_write> = access %U, 0u
store_vector_element %6, 2u, 3.0f
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************