| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct S_tint_packed_vec3 { |
| /* 0x0000 */ packed_uint3 v; |
| /* 0x000c */ tint_array<int8_t, 4> tint_pad; |
| }; |
| |
| struct S { |
| uint3 v; |
| }; |
| |
| void f(device S_tint_packed_vec3* const tint_symbol) { |
| (*(tint_symbol)).v = packed_uint3(1u, 2u, 3u); |
| (*(tint_symbol)).v[0] = 1u; |
| (*(tint_symbol)).v[1] = 2u; |
| (*(tint_symbol)).v[2] = 3u; |
| } |
| |