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// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/tint/cmd/fuzz/ir/fuzz.h"
#include "src/tint/lang/core/ir/core_builtin_call.h"
#include "src/tint/lang/core/ir/module.h"
#include "src/tint/lang/core/ir/var.h"
#include "src/tint/lang/core/type/input_attachment.h"
#include "src/tint/lang/core/type/pointer.h"
#include "src/tint/lang/core/type/storage_texture.h"
#include "src/tint/lang/glsl/writer/helpers/generate_bindings.h"
#include "src/tint/lang/glsl/writer/writer.h"
namespace tint::glsl::writer {
namespace {
bool CanRun(const core::ir::Module& module, Options& options) {
// Make sure that every texture variable is in the texture_builtins_from_uniform binding list,
// otherwise TextureBuiltinsFromUniform will fail.
// Also make sure there is at most one user-declared push_constant, and make a note of its size.
uint32_t user_push_constant_size = 0;
for (auto* inst : *module.root_block) {
auto* var = inst->As<core::ir::Var>();
if (!var) {
continue;
}
auto* ptr = var->Result(0)->Type()->As<core::type::Pointer>();
if (ptr->StoreType()->Is<core::type::Texture>()) {
bool found = false;
auto binding_point = var->BindingPoint();
for (auto& bp :
options.bindings.texture_builtins_from_uniform.ubo_bindingpoint_ordering) {
if (bp == binding_point) {
found = true;
break;
}
}
if (!found) {
return false;
}
// Check texel formats for read-write storage textures.
if (auto* st = ptr->StoreType()->As<core::type::StorageTexture>()) {
if (st->Access() == core::Access::kReadWrite) {
switch (st->TexelFormat()) {
case core::TexelFormat::kR32Float:
case core::TexelFormat::kR32Sint:
case core::TexelFormat::kR32Uint:
break;
default:
return false;
}
}
}
}
if (ptr->AddressSpace() == core::AddressSpace::kPushConstant) {
if (user_push_constant_size > 0) {
// We've already seen a user-declared push constant.
return false;
}
user_push_constant_size = tint::RoundUp(4u, ptr->StoreType()->Size());
}
}
// Check for calls to unsupported builtin functions.
for (auto* inst : module.Instructions()) {
auto* call = inst->As<core::ir::CoreBuiltinCall>();
if (!call) {
continue;
}
if (core::IsSubgroup(call->Func())) {
return false;
}
}
static constexpr uint32_t kMaxOffset = 0x1000;
Hashset<uint32_t, 4> push_constant_word_offsets;
auto check_push_constant_offset = [&](uint32_t offset) {
// Excessive values can cause OOM / timeouts when padding structures in the printer.
if (offset > kMaxOffset) {
return false;
}
// Offset must be 4-byte aligned.
if (offset & 0x3) {
return false;
}
// Offset must not have already been used.
if (!push_constant_word_offsets.Add(offset >> 2)) {
return false;
}
// Offset must be after the user-defined push constants.
if (offset < user_push_constant_size) {
return false;
}
return true;
};
if (options.first_instance_offset &&
!check_push_constant_offset(*options.first_instance_offset)) {
return false;
}
if (options.first_vertex_offset && !check_push_constant_offset(*options.first_vertex_offset)) {
return false;
}
if (options.depth_range_offsets) {
if (!check_push_constant_offset(options.depth_range_offsets->max) ||
!check_push_constant_offset(options.depth_range_offsets->min)) {
return false;
}
}
// Make sure that there is at most one entry point.
bool has_entry_point = false;
for (auto& func : module.functions) {
if (func->Stage() != core::ir::Function::PipelineStage::kUndefined) {
if (has_entry_point) {
return false;
}
has_entry_point = true;
}
}
return true;
}
void IRFuzzer(core::ir::Module& module, Options options) {
if (!CanRun(module, options)) {
return;
}
options.bindings = GenerateBindings(module);
[[maybe_unused]] auto output = Generate(module, options, "");
}
} // namespace
} // namespace tint::glsl::writer
TINT_IR_MODULE_FUZZER(tint::glsl::writer::IRFuzzer);