| // Copyright 2019 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "dawn_native/PassResourceUsageTracker.h" | |
| #include "dawn_native/BindGroup.h" | |
| #include "dawn_native/Buffer.h" | |
| #include "dawn_native/EnumMaskIterator.h" | |
| #include "dawn_native/ExternalTexture.h" | |
| #include "dawn_native/Format.h" | |
| #include "dawn_native/QuerySet.h" | |
| #include "dawn_native/Texture.h" | |
| #include <utility> | |
| namespace dawn::native { | |
| void SyncScopeUsageTracker::BufferUsedAs(BufferBase* buffer, wgpu::BufferUsage usage) { | |
| // std::map's operator[] will create the key and return 0 if the key didn't exist | |
| // before. | |
| mBufferUsages[buffer] |= usage; | |
| } | |
| void SyncScopeUsageTracker::TextureViewUsedAs(TextureViewBase* view, wgpu::TextureUsage usage) { | |
| TextureBase* texture = view->GetTexture(); | |
| const SubresourceRange& range = view->GetSubresourceRange(); | |
| // Get or create a new TextureSubresourceUsage for that texture (initially filled with | |
| // wgpu::TextureUsage::None) | |
| auto it = mTextureUsages.emplace( | |
| std::piecewise_construct, std::forward_as_tuple(texture), | |
| std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), | |
| texture->GetNumMipLevels(), wgpu::TextureUsage::None)); | |
| TextureSubresourceUsage& textureUsage = it.first->second; | |
| textureUsage.Update(range, | |
| [usage](const SubresourceRange&, wgpu::TextureUsage* storedUsage) { | |
| // TODO(crbug.com/dawn/1001): Consider optimizing to have fewer | |
| // branches. | |
| if ((*storedUsage & wgpu::TextureUsage::RenderAttachment) != 0 && | |
| (usage & wgpu::TextureUsage::RenderAttachment) != 0) { | |
| // Using the same subresource as an attachment for two different | |
| // render attachments is a write-write hazard. Add this internal | |
| // usage so we will fail the check that a subresource with | |
| // writable usage is the single usage. | |
| *storedUsage |= kAgainAsRenderAttachment; | |
| } | |
| *storedUsage |= usage; | |
| }); | |
| } | |
| void SyncScopeUsageTracker::AddRenderBundleTextureUsage( | |
| TextureBase* texture, | |
| const TextureSubresourceUsage& textureUsage) { | |
| // Get or create a new TextureSubresourceUsage for that texture (initially filled with | |
| // wgpu::TextureUsage::None) | |
| auto it = mTextureUsages.emplace( | |
| std::piecewise_construct, std::forward_as_tuple(texture), | |
| std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), | |
| texture->GetNumMipLevels(), wgpu::TextureUsage::None)); | |
| TextureSubresourceUsage* passTextureUsage = &it.first->second; | |
| passTextureUsage->Merge( | |
| textureUsage, [](const SubresourceRange&, wgpu::TextureUsage* storedUsage, | |
| const wgpu::TextureUsage& addedUsage) { | |
| ASSERT((addedUsage & wgpu::TextureUsage::RenderAttachment) == 0); | |
| *storedUsage |= addedUsage; | |
| }); | |
| } | |
| void SyncScopeUsageTracker::AddBindGroup(BindGroupBase* group) { | |
| for (BindingIndex bindingIndex{0}; bindingIndex < group->GetLayout()->GetBindingCount(); | |
| ++bindingIndex) { | |
| const BindingInfo& bindingInfo = group->GetLayout()->GetBindingInfo(bindingIndex); | |
| switch (bindingInfo.bindingType) { | |
| case BindingInfoType::Buffer: { | |
| BufferBase* buffer = group->GetBindingAsBufferBinding(bindingIndex).buffer; | |
| switch (bindingInfo.buffer.type) { | |
| case wgpu::BufferBindingType::Uniform: | |
| BufferUsedAs(buffer, wgpu::BufferUsage::Uniform); | |
| break; | |
| case wgpu::BufferBindingType::Storage: | |
| BufferUsedAs(buffer, wgpu::BufferUsage::Storage); | |
| break; | |
| case kInternalStorageBufferBinding: | |
| BufferUsedAs(buffer, kInternalStorageBuffer); | |
| break; | |
| case wgpu::BufferBindingType::ReadOnlyStorage: | |
| BufferUsedAs(buffer, kReadOnlyStorageBuffer); | |
| break; | |
| case wgpu::BufferBindingType::Undefined: | |
| UNREACHABLE(); | |
| } | |
| break; | |
| } | |
| case BindingInfoType::Texture: { | |
| TextureViewBase* view = group->GetBindingAsTextureView(bindingIndex); | |
| TextureViewUsedAs(view, wgpu::TextureUsage::TextureBinding); | |
| break; | |
| } | |
| case BindingInfoType::StorageTexture: { | |
| TextureViewBase* view = group->GetBindingAsTextureView(bindingIndex); | |
| switch (bindingInfo.storageTexture.access) { | |
| case wgpu::StorageTextureAccess::WriteOnly: | |
| TextureViewUsedAs(view, wgpu::TextureUsage::StorageBinding); | |
| break; | |
| case wgpu::StorageTextureAccess::Undefined: | |
| UNREACHABLE(); | |
| } | |
| break; | |
| } | |
| case BindingInfoType::ExternalTexture: { | |
| ExternalTextureBase* externalTexture = | |
| group->GetBindingAsExternalTexture(bindingIndex); | |
| const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>& textureViews = | |
| externalTexture->GetTextureViews(); | |
| // Only single-plane formats are supported right now, so assert only one | |
| // view exists. | |
| ASSERT(textureViews[1].Get() == nullptr); | |
| ASSERT(textureViews[2].Get() == nullptr); | |
| mExternalTextureUsages.insert(externalTexture); | |
| TextureViewUsedAs(textureViews[0].Get(), wgpu::TextureUsage::TextureBinding); | |
| break; | |
| } | |
| case BindingInfoType::Sampler: | |
| break; | |
| } | |
| } | |
| } | |
| SyncScopeResourceUsage SyncScopeUsageTracker::AcquireSyncScopeUsage() { | |
| SyncScopeResourceUsage result; | |
| result.buffers.reserve(mBufferUsages.size()); | |
| result.bufferUsages.reserve(mBufferUsages.size()); | |
| result.textures.reserve(mTextureUsages.size()); | |
| result.textureUsages.reserve(mTextureUsages.size()); | |
| for (auto& [buffer, usage] : mBufferUsages) { | |
| result.buffers.push_back(buffer); | |
| result.bufferUsages.push_back(usage); | |
| } | |
| for (auto& [texture, usage] : mTextureUsages) { | |
| result.textures.push_back(texture); | |
| result.textureUsages.push_back(std::move(usage)); | |
| } | |
| for (auto& it : mExternalTextureUsages) { | |
| result.externalTextures.push_back(it); | |
| } | |
| mBufferUsages.clear(); | |
| mTextureUsages.clear(); | |
| mExternalTextureUsages.clear(); | |
| return result; | |
| } | |
| void ComputePassResourceUsageTracker::AddDispatch(SyncScopeResourceUsage scope) { | |
| mUsage.dispatchUsages.push_back(std::move(scope)); | |
| } | |
| void ComputePassResourceUsageTracker::AddReferencedBuffer(BufferBase* buffer) { | |
| mUsage.referencedBuffers.insert(buffer); | |
| } | |
| void ComputePassResourceUsageTracker::AddResourcesReferencedByBindGroup(BindGroupBase* group) { | |
| for (BindingIndex index{0}; index < group->GetLayout()->GetBindingCount(); ++index) { | |
| const BindingInfo& bindingInfo = group->GetLayout()->GetBindingInfo(index); | |
| switch (bindingInfo.bindingType) { | |
| case BindingInfoType::Buffer: { | |
| mUsage.referencedBuffers.insert(group->GetBindingAsBufferBinding(index).buffer); | |
| break; | |
| } | |
| case BindingInfoType::Texture: { | |
| mUsage.referencedTextures.insert( | |
| group->GetBindingAsTextureView(index)->GetTexture()); | |
| break; | |
| } | |
| case BindingInfoType::ExternalTexture: { | |
| ExternalTextureBase* externalTexture = | |
| group->GetBindingAsExternalTexture(index); | |
| const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>& textureViews = | |
| externalTexture->GetTextureViews(); | |
| // Only single-plane formats are supported right now, so assert only one | |
| // view exists. | |
| ASSERT(textureViews[1].Get() == nullptr); | |
| ASSERT(textureViews[2].Get() == nullptr); | |
| mUsage.referencedExternalTextures.insert(externalTexture); | |
| mUsage.referencedTextures.insert(textureViews[0].Get()->GetTexture()); | |
| break; | |
| } | |
| case BindingInfoType::StorageTexture: | |
| case BindingInfoType::Sampler: | |
| break; | |
| } | |
| } | |
| } | |
| ComputePassResourceUsage ComputePassResourceUsageTracker::AcquireResourceUsage() { | |
| return std::move(mUsage); | |
| } | |
| RenderPassResourceUsage RenderPassResourceUsageTracker::AcquireResourceUsage() { | |
| RenderPassResourceUsage result; | |
| *static_cast<SyncScopeResourceUsage*>(&result) = AcquireSyncScopeUsage(); | |
| result.querySets.reserve(mQueryAvailabilities.size()); | |
| result.queryAvailabilities.reserve(mQueryAvailabilities.size()); | |
| for (auto& it : mQueryAvailabilities) { | |
| result.querySets.push_back(it.first); | |
| result.queryAvailabilities.push_back(std::move(it.second)); | |
| } | |
| mQueryAvailabilities.clear(); | |
| return result; | |
| } | |
| void RenderPassResourceUsageTracker::TrackQueryAvailability(QuerySetBase* querySet, | |
| uint32_t queryIndex) { | |
| // The query availability only needs to be tracked again on render passes for checking | |
| // query overwrite on render pass and resetting query sets on the Vulkan backend. | |
| DAWN_ASSERT(querySet != nullptr); | |
| // Gets the iterator for that querySet or create a new vector of bool set to false | |
| // if the querySet wasn't registered. | |
| auto it = mQueryAvailabilities.emplace(querySet, querySet->GetQueryCount()).first; | |
| it->second[queryIndex] = true; | |
| } | |
| const QueryAvailabilityMap& RenderPassResourceUsageTracker::GetQueryAvailabilityMap() const { | |
| return mQueryAvailabilities; | |
| } | |
| } // namespace dawn::native |