| // Copyright 2019 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "dawn_native/RenderBundleEncoder.h" | |
| #include "dawn_native/CommandValidation.h" | |
| #include "dawn_native/Commands.h" | |
| #include "dawn_native/Device.h" | |
| #include "dawn_native/Format.h" | |
| #include "dawn_native/ObjectType_autogen.h" | |
| #include "dawn_native/RenderPipeline.h" | |
| #include "dawn_native/ValidationUtils_autogen.h" | |
| #include "dawn_platform/DawnPlatform.h" | |
| #include "dawn_platform/tracing/TraceEvent.h" | |
| namespace dawn::native { | |
| MaybeError ValidateColorAttachmentFormat(const DeviceBase* device, | |
| wgpu::TextureFormat textureFormat) { | |
| DAWN_TRY(ValidateTextureFormat(textureFormat)); | |
| const Format* format = nullptr; | |
| DAWN_TRY_ASSIGN(format, device->GetInternalFormat(textureFormat)); | |
| DAWN_INVALID_IF(!format->IsColor() || !format->isRenderable, | |
| "Texture format %s is not color renderable.", textureFormat); | |
| return {}; | |
| } | |
| MaybeError ValidateDepthStencilAttachmentFormat(const DeviceBase* device, | |
| wgpu::TextureFormat textureFormat, | |
| bool depthReadOnly, | |
| bool stencilReadOnly) { | |
| DAWN_TRY(ValidateTextureFormat(textureFormat)); | |
| const Format* format = nullptr; | |
| DAWN_TRY_ASSIGN(format, device->GetInternalFormat(textureFormat)); | |
| DAWN_INVALID_IF(!format->HasDepthOrStencil() || !format->isRenderable, | |
| "Texture format %s is not depth/stencil renderable.", textureFormat); | |
| DAWN_INVALID_IF( | |
| format->HasDepth() && format->HasStencil() && depthReadOnly != stencilReadOnly, | |
| "depthReadOnly (%u) and stencilReadOnly (%u) must be the same when format %s has " | |
| "both depth and stencil aspects.", | |
| depthReadOnly, stencilReadOnly, textureFormat); | |
| return {}; | |
| } | |
| MaybeError ValidateRenderBundleEncoderDescriptor( | |
| const DeviceBase* device, | |
| const RenderBundleEncoderDescriptor* descriptor) { | |
| DAWN_INVALID_IF(!IsValidSampleCount(descriptor->sampleCount), | |
| "Sample count (%u) is not supported.", descriptor->sampleCount); | |
| DAWN_INVALID_IF( | |
| descriptor->colorFormatsCount > kMaxColorAttachments, | |
| "Color formats count (%u) exceeds maximum number of color attachements (%u).", | |
| descriptor->colorFormatsCount, kMaxColorAttachments); | |
| DAWN_INVALID_IF(descriptor->colorFormatsCount == 0 && | |
| descriptor->depthStencilFormat == wgpu::TextureFormat::Undefined, | |
| "No color or depth/stencil attachment formats specified."); | |
| for (uint32_t i = 0; i < descriptor->colorFormatsCount; ++i) { | |
| DAWN_TRY_CONTEXT(ValidateColorAttachmentFormat(device, descriptor->colorFormats[i]), | |
| "validating colorFormats[%u]", i); | |
| } | |
| if (descriptor->depthStencilFormat != wgpu::TextureFormat::Undefined) { | |
| DAWN_TRY_CONTEXT(ValidateDepthStencilAttachmentFormat( | |
| device, descriptor->depthStencilFormat, descriptor->depthReadOnly, | |
| descriptor->stencilReadOnly), | |
| "validating depthStencilFormat"); | |
| } | |
| return {}; | |
| } | |
| RenderBundleEncoder::RenderBundleEncoder(DeviceBase* device, | |
| const RenderBundleEncoderDescriptor* descriptor) | |
| : RenderEncoderBase(device, | |
| descriptor->label, | |
| &mBundleEncodingContext, | |
| device->GetOrCreateAttachmentState(descriptor), | |
| descriptor->depthReadOnly, | |
| descriptor->stencilReadOnly), | |
| mBundleEncodingContext(device, this) { | |
| TrackInDevice(); | |
| } | |
| RenderBundleEncoder::RenderBundleEncoder(DeviceBase* device, ErrorTag errorTag) | |
| : RenderEncoderBase(device, &mBundleEncodingContext, errorTag), | |
| mBundleEncodingContext(device, this) { | |
| } | |
| void RenderBundleEncoder::DestroyImpl() { | |
| RenderEncoderBase::DestroyImpl(); | |
| mBundleEncodingContext.Destroy(); | |
| } | |
| // static | |
| Ref<RenderBundleEncoder> RenderBundleEncoder::Create( | |
| DeviceBase* device, | |
| const RenderBundleEncoderDescriptor* descriptor) { | |
| return AcquireRef(new RenderBundleEncoder(device, descriptor)); | |
| } | |
| // static | |
| RenderBundleEncoder* RenderBundleEncoder::MakeError(DeviceBase* device) { | |
| return new RenderBundleEncoder(device, ObjectBase::kError); | |
| } | |
| ObjectType RenderBundleEncoder::GetType() const { | |
| return ObjectType::RenderBundleEncoder; | |
| } | |
| CommandIterator RenderBundleEncoder::AcquireCommands() { | |
| return mBundleEncodingContext.AcquireCommands(); | |
| } | |
| RenderBundleBase* RenderBundleEncoder::APIFinish(const RenderBundleDescriptor* descriptor) { | |
| RenderBundleBase* result = nullptr; | |
| if (GetDevice()->ConsumedError(FinishImpl(descriptor), &result, "calling %s.Finish(%s).", | |
| this, descriptor)) { | |
| return RenderBundleBase::MakeError(GetDevice()); | |
| } | |
| return result; | |
| } | |
| ResultOrError<RenderBundleBase*> RenderBundleEncoder::FinishImpl( | |
| const RenderBundleDescriptor* descriptor) { | |
| // Even if mBundleEncodingContext.Finish() validation fails, calling it will mutate the | |
| // internal state of the encoding context. Subsequent calls to encode commands will generate | |
| // errors. | |
| DAWN_TRY(mBundleEncodingContext.Finish()); | |
| RenderPassResourceUsage usages = mUsageTracker.AcquireResourceUsage(); | |
| if (IsValidationEnabled()) { | |
| DAWN_TRY(GetDevice()->ValidateObject(this)); | |
| DAWN_TRY(ValidateProgrammableEncoderEnd()); | |
| DAWN_TRY(ValidateFinish(usages)); | |
| } | |
| return new RenderBundleBase(this, descriptor, AcquireAttachmentState(), IsDepthReadOnly(), | |
| IsStencilReadOnly(), std::move(usages), | |
| std::move(mIndirectDrawMetadata)); | |
| } | |
| MaybeError RenderBundleEncoder::ValidateFinish(const RenderPassResourceUsage& usages) const { | |
| TRACE_EVENT0(GetDevice()->GetPlatform(), Validation, "RenderBundleEncoder::ValidateFinish"); | |
| DAWN_TRY(GetDevice()->ValidateObject(this)); | |
| DAWN_TRY(ValidateSyncScopeResourceUsage(usages)); | |
| return {}; | |
| } | |
| } // namespace dawn::native |