commit | 68170d99f405f5a2aade5a7d05fa3793379def00 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Mon Sep 30 19:10:42 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Sep 30 19:10:42 2024 +0000 |
tree | 8ba8b7fc3e97fa4c5b151fc15fd13a6bacc9dbfe | |
parent | 46945b66ba6424b8d6b28422228d005d60648507 [diff] |
Fix build when absl::string_view != std::string_view Check ABSL_USES_STD_STRING_VIEW and explicitly convert std::string_view to absl::string_view if they are not aliases. Change-Id: I914c442e50da7945d0f29b3b0e8171cb2e908a9d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/208835 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.