commit | edd2305fe411613e031da2232fe7f8c4ca9acef1 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed May 15 05:14:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 15 05:14:19 2024 +0000 |
tree | 9ca8ae1acce836dde95bd80e6c7a7e756a88f788 | |
parent | 1d948c6e10c162080c482cff184b8c13309bf2dc [diff] |
[msl] Validate generated MSL in writer unit tests Only if building on macOS. Bug: 42251016 Change-Id: I88d87390b44104c78f17863439707b9de8d71b8a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/187747 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.