blob: 065dc998bd981af53942cf5610dd88aa457e13fd [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = mat2x3<f32>(1.0f, 2.0f, 3.0f,
4.0f, 5.0f, 6.0f);
fn f() {
var v : mat2x3<f16> = mat2x3<f16>(u);
}