| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: result = struct @align(4) { |
| res0:i32 @offset(0) |
| res1:i32 @offset(4) |
| res2:i32 @offset(8) |
| } |
| |
| block0 = struct @align(4) { |
| data0:i32 @offset(0) |
| } |
| |
| block1 = struct @align(4) { |
| data1:i32 @offset(0) |
| } |
| |
| block2 = struct @align(4) { |
| data2:i32 @offset(0) |
| } |
| |
| $B1: { # root |
| %x_4:ptr<storage, result, read_write> = var @binding_point(0, 3) |
| %x_6:ptr<uniform, block0, read> = var @binding_point(0, 0) |
| %x_8:ptr<uniform, block1, read> = var @binding_point(0, 1) |
| %x_10:ptr<uniform, block2, read> = var @binding_point(0, 2) |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| %6:ptr<uniform, i32, read> = access %x_6, 0u |
| %7:i32 = load %6 |
| %x_25:i32 = let %7 |
| %9:ptr<storage, i32, read_write> = access %x_4, 0u |
| store %9, %x_25 |
| %10:ptr<uniform, i32, read> = access %x_8, 0u |
| %11:i32 = load %10 |
| %x_28:i32 = let %11 |
| %13:ptr<storage, i32, read_write> = access %x_4, 1u |
| store %13, %x_28 |
| %14:ptr<uniform, i32, read> = access %x_10, 0u |
| %15:i32 = load %14 |
| %x_31:i32 = let %15 |
| %17:ptr<storage, i32, read_write> = access %x_4, 2u |
| store %17, %x_31 |
| ret |
| } |
| } |
| %tint_symbol = @compute @workgroup_size(1, 1, 1) func():void { |
| $B3: { |
| %19:void = call %main_1 |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |