blob: 2cee44bda2ae2f899f0e3570fe94c86d02c2c649 [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: block0 = struct @align(16) {
data:vec4<f32> @offset(0)
}
$B1: { # root
%x_4:ptr<storage, block0, read_write> = var @binding_point(0, 1)
}
%main_1 = func():void {
$B2: {
%3:ptr<storage, vec4<f32>, read_write> = access %x_4, 0u
store %3, vec4<f32>(1.0f, 2.0f, 3.0f, 4.0f)
ret
}
}
%tint_symbol = @compute @workgroup_size(1, 1, 1) func():void {
$B3: {
%5:void = call %main_1
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************