Roll ANGLE from 2645a866a4b6 to bb9e1870521d (18 revisions) https://chromium.googlesource.com/angle/angle.git/+log/2645a866a4b6..bb9e1870521d 2026-04-25 syoussefi@chromium.org SPIR-V: Fix gl_SampleID not using reserved SPIR-V ID 2026-04-24 cclao@google.com Vulkan: Ensure fallbackFromTileMemory invalidate current FBO 2026-04-24 syoussefi@chromium.org Reland "Disallow ANGLEX formats from being used" 2026-04-24 cclao@google.com Vulkan: Fix test failures when simulateTileMemoryForTesting is true 2026-04-24 cclao@google.com Vulkan: fallbackFromTileMemory only copy aspect that has valid data 2026-04-24 amaiorano@google.com Revert "D3D: Add a wrapper to Image11 that enables ASAN/MSAN to catch the errors on map operations" 2026-04-24 lexa.knyazev@gmail.com Tighten DXT1CompressedTextureTestWebGL2 test 2026-04-24 lexa.knyazev@gmail.com Validate ReadPixels integer overflow early 2026-04-24 geofflang@chromium.org D3D11: Manually initialize the CopyTexImage staging memory 2026-04-24 ynovikov@chromium.org Increase angle_restricted_trace_gold_tests on SwiftShader shards 2026-04-24 geofflang@chromium.org GL: Set stencil write mask before clearing for robust init 2026-04-24 arthursonzogni@chromium.org MiraclePtr: Add partition_alloc to DEPS 2026-04-24 syoussefi@chromium.org EGL: Don't use unlocked tail call for image creation 2026-04-24 syoussefi@chromium.org Vulkan: Fix depth becoming read-only on stencil feedback loop 2026-04-24 ynovikov@chromium.org Revert "Disallow ANGLEX formats from being used" 2026-04-24 amaiorano@google.com [d3d11] Fail on potential delete of mapped buffer during draw 2026-04-24 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 2e62b853b7b5 to dab60dba93c2 (12 revisions) 2026-04-24 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from fcdcec0aa61b to 4850635c95ef (635 revisions) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC angle-team+autoroll@google.com,kainino@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: kainino@google.com Change-Id: I36f2ae284774674c977275cd46d4184251e8bef2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/305256 Bot-Commit: dawn-autoroll@skia-public.iam.gserviceaccount.com <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: dawn-autoroll@skia-public.iam.gserviceaccount.com <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.