commit | 5d26a4c1f30bd02374ed2a17b82d1750ae38f85c | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Wed Jun 18 01:18:28 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 18 01:18:28 2025 -0700 |
tree | aa24b0a24980159cd5642ab839c3f17462030985 | |
parent | 7b3702eec6e6b2a125ae6a1301e8340921d9a6a4 [diff] |
Add texture_1d support to textureSampleLevel Bug: 382514673 Change-Id: Ib783963d9faabdc495e16cd6a7d41ab7cff8acc1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/247034 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.