commit | 5633b002377f671b7dabf78d79dd97d9574243a6 | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Tue Sep 09 12:46:06 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 09 12:46:06 2025 -0700 |
tree | cfa2ab79d21303b508061a2a9d22ba81948635c1 | |
parent | e56b173ae73fe1f5b72630225bce8f75e4766ddc [diff] |
[WebGPU backend] Add pipelineLayout and pipeline Finally able to enable some end2end tests for BindGroup/BindGroupLayout/Pipeline/PipelineLayout/Shaders Bug: 413053623 Change-Id: I3d4e2751f465289031e81d5aff9994f707040688 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/259914 Reviewed-by: Gregg Tavares <gman@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.