[native][d3d11] Add Storage::Map/Unmap functions that return a span Cleans up a bunch of boilerplate, and ensures we return a span with a valid size. Bug: chromium:549088024 Change-Id: I5d8d9548ba6ccbb13dcf135402bd61928e6aa8c4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/337195 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.