blob: 07b1be83c93671afc74dadbfcda319485505dbda [file] [log] [blame]
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/RenderPassEncoder.h"
#include "common/Constants.h"
#include "dawn_native/Buffer.h"
#include "dawn_native/CommandEncoder.h"
#include "dawn_native/Commands.h"
#include "dawn_native/Device.h"
#include "dawn_native/RenderPipeline.h"
#include <math.h>
#include <cstring>
namespace dawn_native {
RenderPassEncoderBase::RenderPassEncoderBase(DeviceBase* device,
CommandEncoderBase* topLevelEncoder,
CommandAllocator* allocator)
: RenderEncoderBase(device, topLevelEncoder, allocator) {
}
RenderPassEncoderBase::RenderPassEncoderBase(DeviceBase* device,
CommandEncoderBase* topLevelEncoder,
ErrorTag errorTag)
: RenderEncoderBase(device, topLevelEncoder, errorTag) {
}
RenderPassEncoderBase* RenderPassEncoderBase::MakeError(DeviceBase* device,
CommandEncoderBase* topLevelEncoder) {
return new RenderPassEncoderBase(device, topLevelEncoder, ObjectBase::kError);
}
void RenderPassEncoderBase::EndPass() {
if (mTopLevelEncoder->ConsumedError(ValidateCanRecordCommands())) {
return;
}
mTopLevelEncoder->PassEnded();
mAllocator = nullptr;
}
void RenderPassEncoderBase::SetStencilReference(uint32_t reference) {
if (mTopLevelEncoder->ConsumedError(ValidateCanRecordCommands())) {
return;
}
SetStencilReferenceCmd* cmd =
mAllocator->Allocate<SetStencilReferenceCmd>(Command::SetStencilReference);
cmd->reference = reference;
}
void RenderPassEncoderBase::SetBlendColor(const Color* color) {
if (mTopLevelEncoder->ConsumedError(ValidateCanRecordCommands())) {
return;
}
SetBlendColorCmd* cmd = mAllocator->Allocate<SetBlendColorCmd>(Command::SetBlendColor);
cmd->color = *color;
}
void RenderPassEncoderBase::SetViewport(float x,
float y,
float width,
float height,
float minDepth,
float maxDepth) {
if (mTopLevelEncoder->ConsumedError(ValidateCanRecordCommands())) {
return;
}
if (isnan(x) || isnan(y) || isnan(width) || isnan(height) || isnan(minDepth) ||
isnan(maxDepth)) {
mTopLevelEncoder->HandleError("NaN is not allowed.");
return;
}
// TODO(yunchao.he@intel.com): there are more restrictions for x, y, width and height in
// Vulkan, and height can be a negative value in Vulkan 1.1. Revisit this part later (say,
// for WebGPU v1).
if (width <= 0 || height <= 0) {
mTopLevelEncoder->HandleError("Width and height must be greater than 0.");
return;
}
if (minDepth < 0 || minDepth > 1 || maxDepth < 0 || maxDepth > 1) {
mTopLevelEncoder->HandleError("minDepth and maxDepth must be in [0, 1].");
return;
}
SetViewportCmd* cmd = mAllocator->Allocate<SetViewportCmd>(Command::SetViewport);
cmd->x = x;
cmd->y = y;
cmd->width = width;
cmd->height = height;
cmd->minDepth = minDepth;
cmd->maxDepth = maxDepth;
}
void RenderPassEncoderBase::SetScissorRect(uint32_t x,
uint32_t y,
uint32_t width,
uint32_t height) {
if (mTopLevelEncoder->ConsumedError(ValidateCanRecordCommands())) {
return;
}
if (width == 0 || height == 0) {
mTopLevelEncoder->HandleError("Width and height must be greater than 0.");
return;
}
SetScissorRectCmd* cmd = mAllocator->Allocate<SetScissorRectCmd>(Command::SetScissorRect);
cmd->x = x;
cmd->y = y;
cmd->width = width;
cmd->height = height;
}
} // namespace dawn_native