commit | cc0c67bce8d8b782d3a83940a1e86d40a94d0d10 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Wed Oct 12 20:42:26 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 12 20:42:26 2022 +0000 |
tree | c0b6fa66cda5365ab140c96fb9c6d86047a91bef | |
parent | 042711b2b1db99c9944199ba8f894fdc1ba344c2 [diff] |
spirv-reader: Support GLSL.std.450 FindSMsb Fixed: tint:1058 Change-Id: Ifdc2ee9c54d18e1efe6b908991e8eb1b8c6a6de4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104903 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: David Neto <dneto@google.com> Auto-Submit: David Neto <dneto@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.