commit | 698cd29c7781ae568d64988684ec8e5f8bac29f1 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Nov 02 15:07:30 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 02 15:07:30 2022 +0000 |
tree | 76581bdf8ed90c5e03cf998c59480cfeab1f9797 | |
parent | a950d4539ed6e6846616804b2b986f79460bc484 [diff] |
Roll third_party/webgpu-cts/ 1340d36c8..0439f3ed8 (13 commits) Update: - expectations.txt - ts_sources.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/1340d36c8f68..0439f3ed86eb - 0439f3 Fix insertBits tests to not test overflow cases for const input source (#1955) - bc24cc Implement `unpack2x16float` tests (#1934) - 1c4d99 Properly handle potential FTZ in quantizeToF16 tests (#1947) - 0f0cf4 Implement `unpack4x8snorm` tests (#1950) - e113fd Update encoder_state.spec.ts - cf33c4 val: Add a control case to 'pass_end_invalid_order' test (#1948) - 4df655 wgsl: Add robustness tests for builtin shadowing (#1939) - 7fc3ca val: Use doCompute,doRender helpers in empty_bind_group_layouts_requires_empty_bind_groups.* tests (#1919) - 23834e GPUBuffer.unmap() shouldn't fail even on unmapped or destroyed buffers (#1929) - 3bf23a Implement `unpack2x16snorm` tests (#1935) - 608c8a Handle error from division in unpack2x16unorm (#1944) - da3915 Implement `unpack4x8unorm` tests (#1943) - 41a299 Implement `unpack2x16unorm` tests (#1941) Created with './tools/run cts roll' Change-Id: Ifa3d71feac10bee37d84b2f444b90c7ef287a6a9 Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108141 Kokoro: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.