commit | 69d09afbebdc1ba11ca25314a5f1644df2382104 | [log] [tgz] |
---|---|---|
author | Zhaoming Jiang <zhaoming.jiang@intel.com> | Wed Oct 18 04:42:19 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 18 04:42:19 2023 +0000 |
tree | ca8b5715cc06c2c63376e4ded723558071112341 | |
parent | 5d5be56d511739aa9199e4dd5d078c983630b2c8 [diff] |
dawn: make shader-f16 feature stable This CL make shader-f16 feature from experimental to stable, so that it is exposed without AllowUnsafeAPIs toggle. This CL also make some clean up on related tests. Bug: dawn:1510 Change-Id: I4dfe2a7d852719484ba3684ab6168432823af934 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/153922 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.