commit | 116de933f18c130e0cc561beccc5bec99e16694e | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Tue Dec 10 10:12:03 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Dec 10 10:12:03 2024 +0000 |
tree | b165dfde257410317463cee97797ae370702075d | |
parent | 66bf64e67071911fffd159a4e3d556d055e76d85 [diff] |
Expand error message in ValidateTextureDescriptor with higher limit This CLs expands error message when validating texture descriptor to indicate when limits are hit that were not provided in the device requiredLimits. Bug: 42240683 Change-Id: If40b92e42a666b4f4336e1fab56d4d649af1927a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/215894 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.