| uint3 tint_extract_bits(uint3 v, uint offset, uint count) { |
| const uint s = min(offset, 32u); |
| const uint e = min(32u, (s + count)); |
| const uint shl = (32u - e); |
| const uint shr = (shl + s); |
| const uint3 shl_result = ((shl < 32u) ? (v << uint3((shl).xxx)) : (0u).xxx); |
| return ((shr < 32u) ? (shl_result >> uint3((shr).xxx)) : ((shl_result >> (31u).xxx) >> (1u).xxx)); |
| } |
| |
| void f_1() { |
| uint3 v = (0u).xxx; |
| uint offset_1 = 0u; |
| uint count = 0u; |
| const uint3 x_14 = tint_extract_bits(v, offset_1, count); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| f_1(); |
| return; |
| } |