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// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_RENDERPASSENCODER_H_
#define DAWNNATIVE_RENDERPASSENCODER_H_
#include "dawn_native/Error.h"
#include "dawn_native/RenderEncoderBase.h"
namespace dawn_native {
// This is called RenderPassEncoderBase to match the code generator expectations. Note that it
// is a pure frontend type to record in its parent CommandEncoder and never has a backend
// implementation.
// TODO(cwallez@chromium.org): Remove that generator limitation and rename to ComputePassEncoder
class RenderPassEncoderBase : public RenderEncoderBase {
public:
RenderPassEncoderBase(DeviceBase* device,
CommandEncoderBase* topLevelEncoder,
CommandAllocator* allocator);
static RenderPassEncoderBase* MakeError(DeviceBase* device,
CommandEncoderBase* topLevelEncoder);
void EndPass();
void SetStencilReference(uint32_t reference);
void SetBlendColor(const Color* color);
void SetViewport(float x,
float y,
float width,
float height,
float minDepth,
float maxDepth);
void SetScissorRect(uint32_t x, uint32_t y, uint32_t width, uint32_t height);
protected:
RenderPassEncoderBase(DeviceBase* device,
CommandEncoderBase* topLevelEncoder,
ErrorTag errorTag);
};
} // namespace dawn_native
#endif // DAWNNATIVE_RENDERPASSENCODER_H_