commit | 6a3955b53372eb4fb3044bddf7b8ccf9c1a5349b | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Wed Aug 21 10:06:04 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 21 10:06:04 2024 +0000 |
tree | 802b341bb42af904653d281d1bd53559a3ac66bd | |
parent | 7ee30f5d2f5ac77f9d856560a4971055854285ec [diff] |
Kotlin: Fix likely merge error. Change-Id: I9effbb323f09cbd7453e14cd7958eb6df25e85ef Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/201874 Reviewed-by: Jim Blackler <jimblackler@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.