| SKIP: FAILED |
| |
| Error parsing GLSL shader: |
| ERROR: 0:5: 'image load-store format' : not supported with this profile: es |
| ERROR: 0:5: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |
| Error parsing GLSL shader: |
| ERROR: 0:3: 'image load-store format' : not supported with this profile: es |
| ERROR: 0:3: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |
| // |
| // fragment_main |
| // |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| layout(binding = 0, rgb10_a2ui) uniform highp writeonly uimage2D f_arg_0; |
| void textureStore_bd42cb() { |
| imageStore(f_arg_0, ivec2(uvec2(1u, 0u)), uvec4(1u)); |
| } |
| void main() { |
| textureStore_bd42cb(); |
| } |
| // |
| // compute_main |
| // |
| #version 310 es |
| |
| layout(binding = 0, rgb10_a2ui) uniform highp writeonly uimage2D arg_0; |
| void textureStore_bd42cb() { |
| imageStore(arg_0, ivec2(uvec2(1u, 0u)), uvec4(1u)); |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| textureStore_bd42cb(); |
| } |
| |
| tint executable returned error: exit status 1 |